![]() You’ll need to complete the Battle for Azeroth Explorer achievement by visiting locations in Kul Tiras and Zandalar. Storyline: Loremaster of Kul Tiras (Alliance) & Zandalar Forever! (Horde)īattle for Azeroth Explorer: Explore the regions of Kul Tiras and Zandalar. We’ve put together a brief walkthroughbelow of what you need to do to complete it. If you’re still working your way through the Horde and Alliance War Campaigns, don’t worry. I’m 120 but Haven’t Started the War Campaign You can always take a look at one of the many leveling guides available on various fansites, like this one. In the end, you will hit that magic number. Go questing, run dungeons, level up your professions. On completion, you will earn this achievement account-wide.ĭon’t worry – if you haven’t reached maximum level yet, you have time. The sections below includes quest-givers, locations, waypoints, dependencies, macros and other helpful data to troubleshoot if you feel yourself stuck within the storyline.īy using the following script (copy+paste into the game chat) you can list all quests in this chapter whether they're completed or not.If you’ve got your eye on the skies where Pterrodax rule, you’ll need to complete five achievements as a part of earning Battle for Azeroth Pathfinder, Part One. The intro chapter leads you unlock the Scouting Map in Boralus, which allows you to start questing in the three zones of Kul Tiras. You can also reach Kul Tiras by the "traditional" ways (using summons / mageports) and complete some side story chapters without unlocking the scouting map (such as The Norwington Estate or Shadow Over Anglepoint listed below), but the main story episodes are dependent to the introduction chapter: There's a short introductory quest line to unlock the scouting map in Boralus. Similar to Legion, the scouting map object is where you can start questing for Drustvar, Stormsong Valley and Tiragarde Sound. The empty field means this quests is available at the same time with the quest listed in the line above.You can pick up and do these quests together at the same time.īy clicking this icon a thumbnail image toggles that depicts the quest giver's look as it exists in the game.You are free to click on the thumbnail to enlarge as it only pops up and won't navigate you away from the current page.īy clicking this icon a map toggles about the quest-giver's location on the map.You are free to click on the thumbnail to enlarge as it only pops up and won't navigate you away from the current page.īy clicking this icon it toggles the exact coordinates of the quest-giver.You can copy+paste these codes into the game chat to set waypoints for the addon called: TomTom.Waypoints in this guide are for Tiragarde Sound zone map unless specified differently.Īs the capital city of the continent is located in Tiragarde Sound, the Scouting Map is also located here. The purpose of these quest is to help you find the next part of the story.You can use these quests to guide you to the next part of story but it's not required to do, you may leave them there. This is an optional quest and you're free to leave it there if you wish.There are many optional quests in the zone but you'll surely run across the listed ones while you're doing the quest lines. This arrow indicates the quest in this line is a "child" quest.It means the quest becomes available only when you complete the "parent" quest(s) listed in the previous line(s). In this guide several signs are used to express particular attributes: During the war between the Alliance and Horde, the area served as the Alliance's staging point and home base. While the pirates were once content to stay at Freehold, in recent months, they have grown bolder, and began attacking Tiragarde Sound. The people of Tiragarde Sound are renowned monster hunters, raging battle against the creatures of the sea, and struggle every day against pirates at their own shores. Boralus, the capital of Kul Tiras, is located here. The region is notably the seat of House Proudmoore. ![]() It connects the Great Sea from one side of the island to the other, and is a connection point for all the major regions of Kul Tiras. ![]() The zone sits on an inlet in the middle of the continent. Tiragarde Sound is one of the three regions of Kul Tiras. ![]()
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